El dom, 09-02-2014 a las 10:31 +0400, Alexandre Prokoudine escribió: > On Sun, Feb 9, 2014 at 10:13 AM, Abraham Levi Mireles Alvarez wrote: > > > > I think the main benefit would be in the distribution and secondly in the exposure. > > I understand that you are excited about Krita + Steam, but there are > people who are not familiar with Steam at all, myself included. > > Why is it better than the usual distribution channels? > What kind of extra work should packagers do on top of what they already do? > How much time does it take to prepare builds for this distribution channel? As far as I know, Steam is a Debian derivative. Technically Debian packages should work, so no extra work should be needed since Debian is pretty much up to date with GIMP (at least on testing, I'm not sure what Steam uses). However, I don't see the benefit. Using any developer time to take care of including GIMP on Steam would be a waste of time. GIMP is free software, and they can include it anytime if they want (and respect the license). GIMP is way beyond the stage of getting exposure and growing a userbase. The attention should be put on making it better and more suitable to its target audience, and that requires devolopers and a lot of work, and I doubt that Steam (or any other non-free distribution channel) can make any difference in that regard. Gez. _______________________________________________ gimp-developer-list mailing list List address: gimp-developer-list@xxxxxxxxx List membership: https://mail.gnome.org/mailman/listinfo/gimp-developer-list List archives: https://mail.gnome.org/archives/gimp-developer-list