Elle Stone (ellestone@xxxxxxxxxxxxxxxxxxxx) wrote: > So real colors can easily fall outside the range 0.0 to 1.0 if they > are converted to sRGB. What happens to the precision when dealing > with RGB values up around 2.5 or down around -0.9? Sign is stored in its own bit. Precision is not affected there. Floating point numbers are represented as mantissa * (2**exponent), So whenever the exponent gets increased by one you lose one bit of "absolute" precision. So for numbers up to two you have 22 binary digits of precision (after the "dual" point), for numbers up to four you have 21 binary digits of precision. Bye, Simon -- simon@xxxxxxxx http://simon.budig.de/ _______________________________________________ gimp-developer-list mailing list List address: gimp-developer-list@xxxxxxxxx List membership: https://mail.gnome.org/mailman/listinfo/gimp-developer-list List archives: https://gnome.org/archives/gimp-developer-list