Hi everybody, Am 24.11.2013 um 10:59 schrieb scl <scl.gplus@xxxxxxxxx>: > Hi, > > today there was [bugreport] about outdated builds for OSX. > > One reason for not being able to provide an official GIMP 2.8.8. > on OS X build were serious issues on OS X Mavericks, for instance > the [showstopper in the Text tool]. These have been solved in > the meantime (thanks especially to Simone Karin Lehmann, Michael > Natterer and Daniel Sabo). > > Therefore I think we should bring out GIMP 2.8.10 soon, > including an official OS X build (preferably also for some older > OS X versions). As far as I know Claytons build is at the ready. > All we need is a 2.8.10 bump, don't we? arrhhhg no, I’ve just released a bundle for 2.8.8. (… and I don’t wont to redo some of the patches right now.) > > This situation shows us another weakness again: > there are at least four people working on an OS X release: > Clayton Walker, Simone Karin Lehmann, Partha Bagchi and > David Evans (Macports), not to mention the (still active?) maintainer > of the outdated Fink build and the various people building GIMP > on their own Macs. All of them do it in their rare spare time. > All of them struggle alone with the special build issues of GIMP > on OS X, its dependencies and the API incompatibilities between the various OS X versions. > Can you guys and girls please find a way to work together? well, long story, at least from my point of view. I’ll try the short version. (the first version of this post was way longer .-) ) Years ago, there was no GIMP for the mac besides MacPorts or Fink. Both were IMO not suited for casual Mac users. Some day I got a hint from another Mac user, Christoph Schröder, how to use MacPorts to ease the build process for GIMP (so basically he’s the one who started that all. Thanks, Christoph). So I hacked MacPorts a lot and finally got a development environment very well suited for GIMP. I could built for all OS versions, cross compile for all architectures, patch every source I wanted and include as many plugins as I wanted. Everything was fine. But differences came. Mainly about on what to focus the efforts. Plugins vs. stock GIMP, specialized development environment vs. generic environment (MacPorts / jhbuild), specialized patches vs. generic ones. And from what I see now in various projects and sources: NSObject classes vs. CoreFoundation. I' focusing on plugins, specialized environment, specialized patches and NSObject classes. > What makes it so hard to speak to another at the mailing list or IRC mainly that I have only very limited time and, that I don’t like IRC and, well, my bad english. > and unite your forces? Come on, we don't bite ;-) Neither I do. So I’ll give it a try. Simone Karin Lehmann — stay hungry, stay foolish _______________________________________________ gimp-developer-list mailing list List address: gimp-developer-list@xxxxxxxxx List membership: https://mail.gnome.org/mailman/listinfo/gimp-developer-list