On Sun, Feb 24, 2013 at 4:09 PM, peter sikking wrote: > meanwhile, I am looking for a new small design project > to put before my students in a months time. any ideas. It seems that folks who create textures for 3D projects really want us to build advanced features on top of the new save/export model. One such feature is mentioned in the GSoC2013 page: being able to export/overwrite from sets of layers. Quoting an artist: "It's quite common for texture artists to work with multiple parts of a texture in the same file. They may for instance have diffuse, spec and bump all in one xcf or psd file, then they change the visibility settings of the different layers or layer groups, to save out each texture type. Being able to define sets, and give them a path and file format to save to would be quite handy, as once that is set up, you could literally write out all the different parts of you texture at the push of a button." I've heard this request from 2 or 3 people. That is not a significant sampling, but the feature will be handy to at least two more groups of users: - web designers (keep design variations in a single file, export all) - photographers (use global mask for different processing variations, export all variations to different files) Alexandre Prokoudine http://libregraphicsworld.org _______________________________________________ gimp-developer-list mailing list gimp-developer-list@xxxxxxxxx https://mail.gnome.org/mailman/listinfo/gimp-developer-list