I'm sure other people will have better answers. > Q: What is the tool that you use for Gimp development (ex: Vim, Emacs, > Eclipse, Netbeans, Anjuta, ...)? > A: code editor (Geany) + a virtual terminal + valgrind + GDB > Q: Does your development environment support direct compilation (answer > Yes or No)? If so please explain how in the note (e.g. IDE/editor > feature or with plugin x, script y, ...). > A: Yes. > Note: Compilation is built into Geany, bu I use a virtual terminal instead. > Q: Does your development environment support code completion (answer Yes > or No)? If so please explain how in the note (e.g. IDE/editor feature or > with plugin x, script y, ...). > A: No > Note: There might be a plug-in that provides code completion, but I never felt any need (unlike when writing html, for which I use bluefish). > Q: Does your development environment support documentation browser? > (answer Yes or No)? If so please explain how in the note (e.g. > IDE/editor feature or with plugin x, script y, ...). > A: > Note: I don't know what "documentation browsing" is, other than opening documentation and reading it. > Q: Does your development environment support debugging? (answer Yes or > No)? If so please explain how in the note (e.g. IDE/editor feature or > with plugin x, script y, ...). > A: GDB and valgrind. > Note: > Q: Does your development environment support code refactoring? (answer > Yes or No)? If so please explain how in the note (e.g. IDE/editor > feature or with plugin x, script y, ...). > A: > Note: I don't know what code refactoring is. > Q: Does your development environment support Bugzilla integration? If so > please explain how in the note (e.g. IDE/editor feature or with plugin > x, script y, ...). > A: No > Note: > Q: What are the special benefits of your development environment? > A: No complicated guis to deal with, esssentially no CPU or RAM overhead except when actually compiling. > Q: What are you still missing? > A: The one thing I don't like about Geany is I haven't figured out how to save different sets of documents for reopening when I switch projects. > Q: Which additional comments do you have? > A: -- http://ninedegreesbelow.com - articles on open source digital photography _______________________________________________ gimp-developer-list mailing list gimp-developer-list@xxxxxxxxx https://mail.gnome.org/mailman/listinfo/gimp-developer-list