I'm not sure if that will work either. I mean, non-destructive workflows
using GEGL will not work if there is any drawing on canvas, like a layer
mask, or painting directly on a layer. Correct me if I'm wrong, but I
think that such operations will again require the megabytes that a layer
in the xcf file currently demands. Use it on a sufficiently large image
(I've worked with Panoramas with around 90 megapixels and multiple
layers), and the file size is insane.
I guess that the only option is to tell users to hit Ctrl+S more often. :)
Skand.
On 25-07-2012 22:36, Guillermo Espertino (Gez) wrote:
Probably it's better to wait until GIMP gains a non-destructive
workflow, where storing copies of the internal GEGL tree seems more
feasible than duplicating large files all the time.
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