Paul Slocum wrote: > I've been a serious professional GIMP user for about 10 years, but the > project has seem stalled for quite some time now. I was wondering how > much money it would take to get the project back on track? Would 25k, > 50k, 100k to hire one or two programmers for several months make a > substantial difference? can I point out a couple of things? first, it has been pointed out for years that that would build a two-class society in GIMP: paid and very active (and contribution is power in free software), vs. unpaid and occasional contributor (or more tragic, unpaid and steady contributor; how long would that last?) next, software engineering is only one single piece of the whole puzzle of shipping software. I have a lot of respect for the people who write the documentation; for the people who do triage in bugzilla; for those who run the SoC; for those who organise and do localisation; I probably forget some more who do similar hard, nagging work that involves quite a bit of managing processes. all of this is not seen as development, which is already a put-down for these people. add another one on top; that it would not speak for itself to pay to get this done? then there is my team, the UI team. and related, the people undertaking quite a bit of usability research at this moment. As a professional, I know what all that is worth, both in what it delivers to the project and what it costs in the real world: a substantial amount. all of this is contributed at the moment with the understanding that there is no money going around in GIMP (donations are used for travel to bring contributors together and for servers and hosting). I would not like to see that understanding being broken. the reason our (m+mi works) contribution of years to openPrinting came to an end, was that I realised that everyone was paid to contribute to open source printing (_no_one_ work voluntarily in printing) except for us, the interaction design team, who were dragging printing out of the 1980s (kicking and screaming). meanwhile there was a lot of pressure on us from these paid folks to make progress, but not a dollar to make it happen. then something snapped. I won't get fooled again. if there is money for the engineering of a project, then there better be real ($) appreciation of what interaction design is worth. my conclusion is to let pandora's box of paid development closed. --ps founder + principal interaction architect man + machine interface works http://blog.mmiworks.net: on interaction architecture _______________________________________________ gimp-developer-list mailing list gimp-developer-list@xxxxxxxxx http://mail.gnome.org/mailman/listinfo/gimp-developer-list