I want to write a GIMP Python plugin that uses GEGL via pygegl (a Python extension that wraps GEGL.) It seems that neither the GIMP PDB nor PyGIMP has a method to get a TileManager. You need a pointer to a TileManager as a parameter to gegl_node_new_child() when creating an input node connecting GEGL to a GIMP drawable. I plan to modify PyGIMP to add drawable.getTileManager(), which would call gimp_drawable_get_tiles() and return the value as a Python long. Then you could pass that as a parameter to pygegl.new_child(). Is there an easier way, or flaws in the design? _______________________________________________ gimp-developer-list mailing list gimp-developer-list@xxxxxxxxx http://mail.gnome.org/mailman/listinfo/gimp-developer-list