Dnia Mon, Feb 06, 2012 at 08:57:13AM -0700, John Harris napisał był: > Around 18 years ago, during the original clone-tool wars ( sorry, I > had to do it. ) when digital retouching systems were all fighting to > be top dog, I used a proprietary retouching workstation called > "Superset". Some of the tools in this system were not only amazing > at the time, but have yet to be duplicated today. > > The airbrush and cloning tools used stocastic brushes that were > recalculated with every "hit" or "impression" of the brush. This is > the closest I have ever seen a digital brush come to the performance > of a real airbrush. This made for band-free soft brushes and the > ability to create textures with amazing results. Skin textures and > such were incredible. The brushes could be scaled almost > indefinitely with no scaling artifacts. These brushes were blazing > fast and all done on 486 era processors! > > Another system, this one by Abra - also proprietary, had a > "scramble" or "randomize" tool. This tool operated like a brush and > when applied would randomize the pixels within the brushes defined > area. Extremely useful for facial retouch work. +1 for that idea! My best! thebodzio _______________________________________________ gimp-developer-list mailing list gimp-developer-list@xxxxxxxxx http://mail.gnome.org/mailman/listinfo/gimp-developer-list