Before someone flames me for saying this: This is my own opinion, and I don't have any relevant examples or arguments to back them up. But I agree with Serhiy. To me the toolbar is too large and could be cut down significantly. Maybe slightly smaller icons, different style checkboxes and sliders and some less whitespace between menu options. I have really come to like how blender does this for instance. the gimp-painter version (the version that is bundled with the DVD open movie workshop/character design by David Revoy. Since there seem to be several versions around) has a standard menu layout which appeals more to me. But having read the blog about GEGL and UI integration, I'm hoping for a bit more of a modal and scale-able UI (again, like blender does it) with the ability to save a layout as default. Even an option to have more default layouts. Like photoshop introduced a while back (CS4? I haven't used photoshop in a long time, so don't start flaming me for bringing it up, it's still relevant, and photoshop seemed to get the idea from blender, which had this WAAAAY earlier.) I can envision a work-space where you don't really have a layer toolbar open, but a node editor (with backdrop/main image if you need it) which you can scale/re-position, and do all your GEGL operations and magic with nodes, and be back to your main image/paint/edit window with the click of a shortcut. Again, I love how blender does this: CTRL+up-down-maximizes active window/view CTRL+left-right moves to different layout (animation/modeling/compositing) in node editor: MMB pans the view, CTRL+MMB zooms the view, ALT+MMB pans the backdrop(main) image I just don't think disabling a tool I don't often use is a good option for me. Because one day I might not use it a lot and another day I might. I can make different layouts for that if I want to. Which would not only restrict me to changing the size and tools of my "main paint/selection/cloning tools" toolbar, but any other element and window (layers, image, histogram, GEGL nodes/operations, etc. I just take up the whole toolbar idea and bring the entire UI in the mix to give some thoughts about the new approach with GEGL (imo this could mean the whole old fashioned "legacy" layers toolbar could go out the window) regards, Michael 2012/1/29 Alexandre Prokoudine <alexandre.prokoudine@xxxxxxxxx>: > On Sun, Jan 29, 2012 at 5:40 AM, Serhiy M. Vasylenko wrote: > >> I want to have much smaller and very different in size/appearance toolbar. > > Just to make sure: did you try disabling some tool you don't use > frequently? This allowed me to cut it almost twice. > > Alexandre Prokoudine > http://libregraphicsworld.org > _______________________________________________ > gimp-developer-list mailing list > gimp-developer-list@xxxxxxxxx > http://mail.gnome.org/mailman/listinfo/gimp-developer-list _______________________________________________ gimp-developer-list mailing list gimp-developer-list@xxxxxxxxx http://mail.gnome.org/mailman/listinfo/gimp-developer-list