W dniu 11-04-01 23:55, Marek Rogalski pisze: > Hello, everybody. > I have a quite simple proposal for this year GSoC: make a nice editor > for GEGL pipelines. > > Why do we need it: because the GEGL eats XML files. GIMP could eat > them too. It would introduce much greater reusability in the work of > designers. > > Who will use it: graphic designers (who else? :p). The concept of GEGL > operations is sufficiently simple to be used even by casual users. > > How it could be used: GIMP could show a list of GEGL XML files that > can be applied to current layer. Very similar to how the filters are > exposed right now. The editor itself could be located in GIMP (I would > like that :) ) or as a separate program. > > I have been generating various content on this topic for around a year > and made a few concepts. Their code is packed at > stud.ics.p.lodz.pl/~mafik/prototypes.tar.bz2 (contains a few interface > ideas) (bother to look only if > you want to deal with lots of unfinished code). I have made a sample > here: http://www.youtube.com/watch?v=sEm9M2O6xC0 (second part shows > much better, what I am thinking about). > > There are many areas where the idea could be clarified, but the > concept should be clear. > > Request for comment: > - what do you think of the whole idea? Would it be useful or not? > - should it be merged with GIMP or work standalone (or both :) )? > - is Vala mature enough to use it as the main language? > (I'm asking because I saw some discussions about it recently on this list) > - what gui toolkit would be appropiate? GTK or Clutter? > (I fell in love with clutter, but there may be reasons not to use it > for such program) > > Other ideas: > - shebang at the beginning of the GEGL XML - drop files on the script > and get them processed > - automatically generate GtkBuilder XML for marked parameters of GEGL > operations - could > be used to display filter-like dialogs of arbitrary GEGL pipelines. > > PS. (note to GSoC mentors) I would like to take part in this year > GSoC. If you encounter my submission, take it under considerations > only under this idea (if it passes, of course). Blender's Composite Nodes anyone? ;> http://www.blender.org/development/release-logs/blender-242/blender-composite-nodes/ Personally I love the idea. What is more, I think that such editor could be developed as an external project, independent of GIMP, yet "pluggable" to the latter. _______________________________________________ Gimp-developer mailing list Gimp-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer