> >> - vector layers and drawing geometric primitives [1] > > > > I'm not convinced of the notion of vector layers. Sure they can be > > nice addition but I fear they'll end up being quite frustrating. I > > think so because to make them as ellastic and usable as in vector > > graphics editors one'd have to double such editor in GIMP. If one > > won't do that then there's a danger of whole tool being not much > > more than a toy. I'm not generally enemy of the idea, but I've got > > my fears and doubts if it hase to be done that way. > > There are, in fact, different proposal, if you read the page. Each of > the three groups came up with a different idea. So there is not *one* > way, but actually three ways for you to have fears and doubts about > :) Oh dear! ;) > > I've got a dream about visual editing program consisting of > > different components, each taking care of one of presentation > > aspects with one underlaying rendering engine (target aware > > angineâI don't like cairo's âI don't care what's on the endâ > > attitude ;)). > > It's what we, utter geeks, call a framework :) That adds +10 to "coolness" but don't let everybody know ;) > Deneba/ACD Canvas was an attempt to create such one, but it was done > on top of software started in mid 80s. Sometimes a whole week passes > when I don't wake up in cold sweat seeing it in my dreams. Funny stuffâ :). But seriously, sometimes it's good for somebody to try a thing that didn't work out last time. Because of that stubborness we're able to fly by airplanes nowadays ;). I consider idea of one flexible uberapp much more sensible and appealing than implementing wee bit of âalien worldâ in different appsâjust seems half-solution for me. Best! thebodzio
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