> >> I could think of fully hardware accelerated rendering. Most modern > >> hardware provides accelerated rendering and many tools could be > >> speed up significantly. The CPU just doesn't scale well when it > >> comes to current image resolutions and some brush types (smooth, > >> smear, etc.). Also the performance to display multiple layers or > >> adjusting them could be much faster. > > > > I think it would be more of a wish for GEGL as the GIMP's engine of > > tomorrow ;). > > "Awww, well, come on over, baby, step into my time machine." (c) GFR buehhehehehe :D Best! thebodzio
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