Re: Lab conversion, GEGL, RGB space, Illuminant

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James Cox wrote:
> Converting to/from synthetic color spaces like sRgb and AdobeRGB will be
> lossless aside from very minor numerical rounding issues.

Note that this is not true if you exceed the gamut of these two spaces,
and the resulting device values are clipped to the range 0 - 1.

Graeme Gill.
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