On 7/29/10, Charlie De wrote: > I beg to differ. Priorities must ultimately be set by end users. Let me just say that you fail to understand development process in real life. Opinions of users are important, one cannot possibly doubt that. But you cannot rely on just that, because every user has his/her own priorities and rarely has any clue what under-the-hood changes it might involve. If you ask users here and now what they want, you are likely to hear: 1. Finish single-window mode! I don't need any of that 16bit fancy stuff! Just make it usable! 2. To hell with single-window mode! I want my job done, I need high bit-depth precision and LAB! 3. (to 1 and 2) Are you bloody stupid or what? Who needs that rubbish? I want digital painting! 4. No, what GIMP really needs is CMYK! And so on. If you tell users that they decide, what you have to do, all hell will go loose, you won't hear yourself in the screaming crowd and you won't get anything done. Besides, tell me, do you often manage to force yourself doing something you are not interested in? In your spare time? I don't think so. People do free software development, because it's fun. If it's not fun, why do it in the first place? Priorities are clear: finishing major work on user interface that is long overdue and proceeding with advanced functionality required for people to get their job done. It's both fun for developers and useful stuff for end-users. Everyone is happy. Except probably you :) Alexandre Prokoudine http://libregraphicsworld.org _______________________________________________ Gimp-developer mailing list Gimp-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer