Re: Include resynthesizer plugin in Gimp distribution?

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Regardless of in or out, the binary and scripts need to work together.
On Windows there are two binaries floating around that have a
different number of parameters that may break scripts asuming the
other binary.

-Rob A>

On 5/19/10, Filipe Soares Dilly <filsdd@xxxxxxxxx> wrote:
> Thats a great idea.
>
> I regularly use this plug-in and also teach others how to use it. Its VERY
> useful when creating textures for 3d graphics. Today is only easy to install
> on Linux: on windows and MAC is a pain to get it working.
>
> Please take this into consideration before refusing.
>
> Thanks.
>
> 2010/5/19 LightningIsMyName <lightningismyname@xxxxxxxxx>
>
>> Hello,
>>
>> On Wed, May 19, 2010 at 5:54 PM, Alexandre Prokoudine
>> <alexandre.prokoudine@xxxxxxxxx> wrote:
>> > On Wed, May 19, 2010 at 6:34 PM, LightningIsMyName wrote:
>> >
>> >> Hoever, the fact that it's in C++ (and the fact that it's not in the
>> >> gnu
>> >> coding style - although this is minor) will make it hard to maintain
>> >> for people who don't know C++.
>> >
>> > Hasn't Lloyd offered his services to _maintain_?
>>
>> He did, but he also expressed some hope that it won't need to be re-coded:
>>
>> On Wed, May 19, 2010 at 5:03 PM, lloyd konneker <bootch@xxxxxxxxx> wrote:
>> > But not recode to Gimp style?
>>
>> I should have made my point more clear - sorry about that...
>>
>> ~LightningIsMyName
>> _______________________________________________
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>> Gimp-developer@xxxxxxxxxxxxxxxxxxxxxx
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>>
>
>
>
> --
> Filipe Soares Dilly
> dilly.carbonmade.com/
>

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