hi, peter sikking schrieb: > [..] the rest is technical detail > and for actually contributing developers to figure out. Of course, non-devs thinking about technical issues are at high risk of generating bogus discussion. On the other hand, the project has traditionally been open to thoughts from the outside. > if you just start with some unbreakable UI principles like: > > when users save their file everything is stored on the disk; when the question, what 'everything' consists of was my very starting point. > exporting a png, it is there at the end of the progress feedback; > when an operation is made on a composition then it is done and > users can see the result to take their next creative decision; > when a file is huge then users' expectation of how long things > take naturally scale accordingly. > > then that is what users know and need to know and that is how > it works as far they are concerned. the rest is technical detail > and for actually contributing developers to figure out. > > I have been pointing out ages ago that the screens users work on > have only 1 or 2 or 3 million physical pixels and that is all > that needs calculating asap, the rest can catch up in seconds. > has an impact on how effortless zooming is, however... OK, so there will be no user control for fine-tuning of saving/rendering. The cases, where the hard-coded strategy becomes inconvenient are considered corner cases not covered by the project vision. Please correct me if i got it wrong. greetings, peter _______________________________________________ Gimp-developer mailing list Gimp-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer