Hi, there are two issues with your patch that we should try to solve. The first is that your approach doesn't follow the roadmap we've set for this. Our decision was not to introduce high bit depths before we haven't changed all tools, all core operations and at least provide an API for plug-ins to work in higher bit depths. But then you are probably right that we need to start somewhere... The other problem I see with your approach is that image loading is done by the core. That is something that we should try to avoid by all means. I suggest that we add a plug-in API that allows file loaders to pass the location of a disk-backed GeglBuffer to the core. That should be a reasonable way to get layer data to the core without the risk of crashing the core due to some problem in the file loader. It would be nice if you could keep us up-to-date with regard to your hacking. Perhaps you could send an updated patch to the list? Sven _______________________________________________ Gimp-developer mailing list Gimp-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer