> Well I'm not sure it is valid to call it "faulty" since you've obviously managed to build something with it, but it doesn't sound as if you at all use the build system GIMP is meant to be build with, namely autotools (Automake, Autoconf etc). I did the following :- Windows XP development system, running MSDev as my main development environment. Full cygwin development tree install. 1. configure 2. make 3. Configure & compile errors ... 4. Figure out missing dependencies, environment variables that needed setting, etc .. 5. Repeat as necessary, with necessary modification of gimp.h at one point to parse the command line. I had to spend around a day and a half messing about to do something that should have taken around half an hour. It should not be particularly difficult to enhance your build system to build natively on Windows. I suggest looking at the Mozilla build system for an example of how to do this properly. Its always a pain getting up & running with a new development tree, but things could be more straightforward. One example. This pkgconfig thingy. In every module, I needed to edit each .pc file so that : prefix=[local path to module] ... now, what's this all about ? You can figure out this path implicitly from the location of the .pc file ! Yuk. /awaits severe flaming GIMP itself is an excellent cross plaform app. The build system however looks like it needs a little work. Best regards, Steve. -------------------------------------------------------------------- mail2web.com ? Enhanced email for the mobile individual based on Microsoft® Exchange - http://link.mail2web.com/Personal/EnhancedEmail _______________________________________________ Gimp-developer mailing list Gimp-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer