A first version is here: http://tml.pp.fi/gimpwarp.diff . Diff against current SVN. Known problems: - reuses the smudge icon and cursor - the "remove warp" functionality doesn't do anything - the "bilinear filtering" and "adaptive supersampling" toggles have no effect - especially in the Move mode you often get "cracks" in the image Doesn't seem to crash, though. Currently it allocates a big buffer for the deformation vectors, two doubles for each pixel in the image. This should probably be changed to either use tile-based storage, or use a scaled (when necessary) deformation vector array with some fixed maximum size. If you compare to the iwarp plug-in source code, you will notice that the core "business logic" is mostly identical. The hardest thing was to find out how to plug this into the paint core etc stuff... --tml _______________________________________________ Gimp-developer mailing list Gimp-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer