Hi, I may be missing something obvious here, but I'm trying to understand the workings of the Gaussian Blur plugin, since I need to implement something similar myself, and either there's something screwy here, or there's something obvious I'm missing. In gimp-2.4.4/plugins/common/gauss.c, the gauss_iir() function, at line 960 we have four pointers initialised - two to the beginning of their respective buffers, and two to one tuple before the end. sp_p = src; sp_m = src + (height - 1) * bytes; vp = val_p; vm = val_m + (height - 1) * bytes; But then the inner loop does this: for (b = 0; b < bytes; b++) { vpptr = vp + b; vmptr = vm + b; for (i = 0; i <= terms; i++) { *vpptr += n_p[i] * sp_p[(-i * bytes) + b] - d_p[i] * vp[(-i * bytes) + b]; *vmptr += n_m[i] * sp_m[(i * bytes) + b] - d_m[i] * vm[(i * bytes) + b]; } ... On the first run through, with b=0, the index [(-i * bytes) + b] will be negative for all but the first iteration, yet it's used with the sp_p and vp pointers, which point to the beginning of their buffers, thus accessing memory outside the buffer. Or am I missing something here? And while we're on the subject, can anyone point me to an explanation of the maths behind this IIR approximation of the Gaussian filter? I understand Gaussian blurring well enough to implement a convolution-based version, but I want to implement a local-contrast-stretch filter - basically a gentle large-radius unsharp-mask, which would require unfeasibly large convolution matrices to do it that way. All the best, -- Alastair M. Robinson _______________________________________________ Gimp-developer mailing list Gimp-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer