Re: 2.6 roadmapping, the UI part of it...

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   Date: Sun, 28 Oct 2007 20:29:49 -0400
   From: "Christopher Curtis" <ccurtis0@xxxxxxxxx>

   On 10/28/07, Robert Krawitz <rlk@xxxxxxxxxxxx> wrote:
   >    Date: Sun, 28 Oct 2007 12:03:57 -0700 (PDT)
   >    From: Micahel Grosberg <preacher_mg@xxxxxxxxx>
   >
   >>    As an alternative, I'd like to suggest a UI setup I filched from
   >>    Erdas Imagine (a GIS app). It sort-of emulates the Mac OS idea of
   >>    starting an application with just a toolbar.
   >>
   >>    here's the mockup (I made it long ago):
   >>    http://www.geocities.com/preacher_mg/UI_gimp_menu.png
   >
   > What image does the menu apply to?  In particular, how does this work
   > with focus strictly follows mouse?

   I think the easiest way is with a "last-clicked" policy.  The GIMP
   would hint to the user which image was active by either shading
   inactive images (eg, making their rulers darker) or highlighting
   the active image (eg, making the menu button brigher).  Perhaps
   both of these concepts could be added to the mockup; currently it
   looks like there are 5 active windows.

So then what happens if I'm using focus strictly follows mouse and I
put the mouse over another window (giving it focus)?  What if I don't
click in the window, but do type a key (select a tool, for example)?

Personally I prefer having the menu bar on each image window.  It
sounds like this proposal would work well for click to focus, but not
so well for focus follows mouse and particularly not for focus
strictly follows mouse (where taking the mouse out of a window removes
focus from that window even if the mouse is over the desktop).
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