My first attempt to send this doesn't seem to have made it there. Trying again with a different email gateway... My apologies for bringing this up again. It has to be a FAQ, but my specific question is one that I wasn't able to find an answer to in the archives. My question is this: where is the 8-bit per color channel limitation in GIMP? That is, which bits of the source code limit the GIMP this way? I ask because I took a brief look at the source, and it seems the internal color representation is stored in a GimpRGB struct, but that's one of these: struct _GimpRGB { gdouble r, g, b, a; }; Where a gdouble is really a double. In other words, it looks based on this naive examination like GIMP is already capable of handling pretty much arbitrary resolution per channel. What am I missing, and where do I need to look to see the limitations that prevent GIMP from handling more than 8 bits per channel? Thanks, and sorry for the naive question... -- Kevin Brown kevin@xxxxxxxxxxxxxx _______________________________________________ Gimp-developer mailing list Gimp-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer