From: gg@xxxxxxxxxxx >There is an underlying issue where both origin and offset of a region are >stored as gint before any processing is done. This means two rounding >and/or trucation errors can easily end up producing a one or two pixel >error. Yes, but there are other basic coding errors that can easily cause a filter to shift its result by one pixel, too. >I'm rather surprised that anyone following this list should mistake my >position since I have been quite critical of just this kind of point, even >in the last 7 days. I actually understood what you *meant*, but what you *said* to Luis was misleading and needed to be corrected. >Now Luis has given a specific case and replied to my request for the >filter settings needed to reproduce it, it seems to be getting the >attention he felt it missed last time. Well, it's getting attention, but it probably won't get fixed unless there is a bug report. By the time people get back from LGM, all this discussion will have disappeared in Dev-list limbo, and probably nobody is going to go back and re-read it. (Unless you fix it yourself, gg :-)). -- Bill > >gg > > ______________ ______________ ______________ ______________ Sent via the CNPRC Email system at primate.ucdavis.edu _______________________________________________ Gimp-developer mailing list Gimp-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer