"seamless texture painting: draw tool "warping across" image border"

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http://bugzilla.gnome.org/show_bug.cgi?id=392613

My thoughts:

* The warping must be done inside of the stroke interpolator, to handle wrapping correctly (eg. when you paint off the right edge onto the left)

* During painting, a good UI would be to expose the tile currently being painted on.

That is:

I

if I is the image, and the user paints off to the right:

II


and then down by the image height

II
 I
and left by the image width
II
II

then stops painting:
I

* Ideally, it would apply to all paint tools and all sampling tools (so eg. you could use it with Levels, Curves, Eyedropper, ).

* It would be nice to have it applicable to Fuzzy Select, but probably more work. Same for transformation tools.

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