On Wed, Apr 19, 2006 at 10:29:16PM +0300, Dov Grobgeld wrote: > Hello, > > When reading about the ideas for the SoC, I was reminded of an idea I > got when looking at a collegue showing me the L*bVi*w code development > environment. By interactively dragging out various blocks with a > different set of inputs and outputs and connecting these with > connectors he basically created a "dataflow". In LV these are usually > used for reading input from various HW sensors and displaying them in > dials etc. As I was thinking about other uses for the same idea, I > thought of two uses in Gimp. Either as what was mentioned on this list > as "effect layers" or as an alternative way of creating scripts. The > layer paridigm seems to be quite limited since it is effectively > one-dimensional. I believe that creating a canvas containing effect > boxes and connecting wires through which images and parameters would > flow, would be an easier interface to comprehend. While it would be a quite useful tool for abstract thinking people, I think visually oriented users wouldn't see the use of that - after all, you need a lot of imagination and it is a very structured approach. Great for macro editing though! :-) AFAIK, GEGL is supposed to allow such things by providing the needed building blocks. Hm. SoC project "build GEGL visual compisition graph editor"? Bye, Tino. _______________________________________________ Gimp-developer mailing list Gimp-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer