Reaching PS6 compatibility would such a great goal. I know a lot of
creatives using just PS6 or 7 and i can't renember that any of them has
problems about reading files of newer version like CS1 or CS2.
My self getting a legal version of PS6 at work and didn't get any
problems neither.
A standard that is always activated in the PS preferences is "Always
maximize Compatibility for Phtotshop files" and i do not no anybody that
deactivating that.
I personal believe that there is no real change of the file format since
PSD 6.0. The fact that Adobe does not publish the PS6 SDK (which
includes the file format informations) anymore is a hint for that.
BTW the SDK is available on other sites on the net i posted the url at
the beginning of that thread. This SDK includes sample code too and
requires windows.
Boudewijn Rempt schrieb:
On Friday 03 March 2006 22:41, Florent Monnier wrote:
It is somewhat futile to point out that support for the PSD format
needs to be improved. We know that. We know that for several years
now. We simply need someone who invests the time to improve it. No
need to convince anyone that it is a good idea.
rather than doing this job in the gimp, what would you think about
extract the current related code to initialize the project of a lib for
reading psd?
just an idea...
... perhaps more people would be able to get in this projet this way
Still faces of the problem of finding a developer interested in working
on it. I wouldn't even know where to start.
Do you mean that extracting this code would be hard or long to do?
Or that starting a new project requires work?
The big problem with writing a support library for photoshop files is not that
it's hard to do -- it's a moderate amount of work, and then some because the
public specs aren't complete, but the real problem is that there's nothing
public beyond version 6; everything after is closed and forbidden. It's
better to spend time getting something together that's open, extensible and
fits in with the emerging open document landscape.
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