Hi, Emanuele Zattin <emanuelez@xxxxxxxxx> writes: > my name is Emanuele Zattin and i'm developing a plug-in implementing > a texture synthesis algorithm described in a paper ("Texture > Synthesis by Non-parametric sampling" by Efros and Leung). Here > attached you can see my actual implementation which works on > grayscale images. It is anyway VERY slow, which was anyway > predictable judging from the complexity of the algorithm. I was > wondering if translating it to C would make it much faster or if > there are some more speedup techniques i'm just missing. You could try to speed it up by optimizing your pixel accessors. Perhaps use a RowIterator as is done in the colorxhtml plug-in? Sven _______________________________________________ Gimp-developer mailing list Gimp-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer