That is great. I did not know that the GIMP could reuse tiles from one image to another. Actually, I didi not tought this was done even from a layer to another - that explains why adding new layers to large images goes so smoothly. I am more than happy. How does this memory usega behave when one apply a transform (scale down in this case), ont he image, or on a copy of it? Because Mateusz wrote me that the disabling undo improved the performance of the operation. Maybe it is just the beneffits f not having "X" allocated anymore, and therefore no more swaps after the scale down. Regards, JS -><- On Sunday 20 February 2005 11:43, GSR - FR wrote: > I assume there is Copy On Write, thus delaying real memory usage > (and the bandwidth too) until the data changes. Lets see COW at > work: >(...)