Re: [Gimp-developer] Image cut-n-paste; Mac clipboard plugin

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Hi,

Brion Vibber <brion@xxxxxxxxx> writes:

> Cocoa apps (those written with the NeXT-derived toolkit) use TIFF for
> transferring raster images. Older apps (like Photoshop) tend to use
> PICT, which is a metafile format encapsulating calls to the QuickDraw
> drawing library. Using the Cocoa NSPasteboard interface, I can copy a
> TIFF and it performs the conversion to PICT for me, but when pasting I
> need to handle both formats.

We use gdk-pixbuf to handle the clipboard image data. So far we only
use the PNG format but it would be reasonable to extend this to the
full range of formats supported by gdk-pixbuf. There's an API that we
can use that allows us to retrieve the list of supported formats and
the associated mime-types.

There's a tiff loader in GTK+ but no way to save TIFF files. There
doesn't seem to be support for PICT (except perhaps in a 3rd party
pixbuf loader that I don't know about). So the best way to address
this would probably be to write a PICT loader and either get it into
GTK+ or bundle it with GIMP for MacOS X.

> How is image cut-n-paste handled on Win32? Windows apps use DIB
> (.bmp) format for clipboard transfer; does the GDK backend handle
> DIB<->PNG conversion? I took a quick look around
> gdkselection-win32.c & friends but didn't see anything obvious.

It would not be the job of the backend to handle the format
conversion.  The backend only needs to expose the clipboard in a
compatible manner (e.g. data with associated mime-types). It's the
application's job to handle the actual clipboard data. Of course it
would be nice if everyone could agree on using PNG but that's
unfortunately not how it works. So in order to use the win32 clipboard
we will need to support BMP support in gdk-pixbuf. This is there
fortunately but it seems to be limited to reading.


Sven

[Index of Archives]     [Video For Linux]     [Photo]     [Yosemite News]     [gtk]     [GIMP for Windows]     [KDE]     [GEGL]     [Gimp's Home]     [Gimp on GUI]     [Gimp on Windows]     [Steve's Art]

  Powered by Linux