usr352@xxxxxxxxxx (2003-09-22 at 1959.36 +0200): > So, if it's possible to have two different keybindings for the same command > I'd like very much to have both. You can always redefine commands, I will, I prefer the finger-dance with two letters than with modifiers. Related to this, on IRC we have been talking about undo ideas, for the future. One was some kind of grouped undo (using Shift, that is the link to this thread), but not clear how it should behave. When you are painting, you can do lot of strokes, and undo one by one is tedious and slow (so would be redo), suposing you do not waste all undo steps. Thanks to the new system, consuming undo steps is no such big issue like in previous Gimps (check the part about storing undo info if memory is avaliable, in preferences). But the workflow problem is still there. Undo history window can help... sometimes. For example painting or drawing (hundreds of strokes without changing tool) are not in those cases, cos the preview is not enough for the task (the size of it vs the size of the real change) and the description text saying the same always. If all is undone as Sven proposes... I think you can change workflow to use new layers or cloned layers, and forget about undo (discard layer = undo). That plus Revert is what I have been doing in 1.2, to cope with limited undo stack and single step undo (but not happy with it). Thus the next idea is choosing how many normal steps should be a group one, and if limiting it to "same kind" of step (IMHO, yes). I would put it in preferences with the other undo things, to cover from "click machine gun" to "all in one stroke" users. That or a spinner in undo history window. The user defines what is his "unit" for an important change, be it 5 or 50. Side of effect of grouping, it could be used to compact really old undo steps and save memory. Another idea floating around was time stamps. It can be interesting in some cases too. But the one that called my attention was grouping, due what I have been doing latelly. GSR