Patrick, > ...how many _film gimp_ developers are there? The list is here: http://filmgimp.sourceforge.net/people/index.html Cheers, Robin --------------------------------------------------------------------------- www.FilmGimp.org www.LinuxMovies.org www.OpenSourceProgrammers.org ----- Original Message ----- From: "Patrick McFarland" <unknown@xxxxxxxxx> To: <gimp-developer@xxxxxxxxxxxxxxxxxxxxxx> Sent: Friday, November 29, 2002 5:01 AM Subject: Re: [Gimp-developer] Re: Film Gimp and GIMP On 29-Nov-2002, Raphaël Quinet wrote: > On Thu, 28 Nov 2002 14:55:06 -0500, Carol Spears <cspears@xxxxxxxxxxxxxx> wrote: > > On 2002-11-28 at 1259.18 -0500, Patrick McFarland typed this: > > > Hrm. Side note, They got $1k from Linuxfund to further their project... hrm... > > > > $1k would not be enough to by the beer for the people who develop The > > GIMP (if i can at least add correctly). > > That depends... If you consider those who write GIMP code on a daily > or weekly basis to be the real "developers" and if you consider those > (like me) who submit patches from time to time as "contributors", then > I think that $1K would be more than enough to buy beer for all > developers, unfortunately. I wish there were more developers... > > On the other hand, if you divide $1K among all contributors, then we > would all be very thirsty. ;-) Yeah, but how many _film gimp_ developers are there? Less than a handful? -- Patrick "Diablo-D3" McFarland || unknown@xxxxxxxxx "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." --Kristian Wilson, Nintendo, Inc, 1989