The file app/huesaturation.c contains a conceptual bug. Have a look at the function hue_saturation: if (r < 43) hue = 0; else if (r < 85) hue = 1; else if (r < 128) hue = 2; else if (r < 171) hue = 3; else if (r < 213) hue = 4; else hue = 5; hue = 0 stands for red but in reality it is red ... [yellow] hue = 1 stands for red but in reality it is yellow ... [green] hue = 2 stands for red but in reality it is green ... [cyan] hue = 3 stands for red but in reality it is cyan ... [blue] hue = 4 stands for red but in reality it is blue ... [magenta] hue = 5 stands for red but in reality it is magenta ... [red] So in the dialog red stands for a red color that can also be nearly pure yellow, but a color that looks nearly red with a small percentage of magenta you will not find as red but as magenta only. This behaviour confuses the user. Red should be a red with a certain percentage of yellow as well as a red with a certain percentage of magenta. So here is the corrected code: if (r < 21) hue = 0; else if (r < 64) hue = 1; else if (r < 106) hue = 2; else if (r < 149) hue = 3; else if (r < 191) hue = 4; else if (r < 234) hue = 5; else hue = 0; -- Werden Sie mit uns zum "OnlineStar 2002"! Jetzt GMX wählen - und tolle Preise absahnen! http://www.onlinestar.de