Re: [Gimp-developer] B&W digital, compose w/weighted color channels?

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On Monday 17 December 2001 20:47, Lourens Veen wrote:
> <snip - complicated stuff>

I just realised that you could just add a layer with colour (0, 255, 255) and 
put it in front of your image, then set its layer mode to multiply. Much 
easier. Brightness might be a problem though, make sure your highest 
percentage is always equal to 255 (so for 25%/75% you would do 85/255) and I 
think it should be ok.

Lourens


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