Austin Donnelly wrote: > > On Sunday, 8 Apr 2001, Ernst Lippe wrote: > > > Austin Donnelly wrote: > > > Actually, the core could do with a tile convolution, since currently > > > it copies data into a tempbuf before convolving it. This makes some > > > tools more effificient (or incorrect) eg iscissors. > > > > I'd love to see convolution in the Gimp core. > > We already have convolution code in the core. However, it uses the > copying technique, and doesn't deal with tile boundaries at all (much > less image boundaries). > As far as i can see i does some image boundary handling, by simply copying the source pixels near the boundary. > I do think a proper tile-based convolver is needed, and I think the > developers would support such a move. Unfortunately, I don't have the > time to co-ordinate this :( > > > I am willing to do a large part of the coding, but only when there is > > enough support for this issue from the "core" Gimp developers. > > I think there is support. Thanks for your moral support. But what i am looking for is someone to help making design decisions, like the points that i mentioned in my previous message. I don't think that that is a very time-consuming job, there are not any really difficult issues and i expect that only minor changes to the code are needed. Is anyone currently responsible for the convolution code? Greetings, Ernst <ernstl@xxxxxxxxx>