>GIMP cannot read 16 bit TGA files. Has anyone a patch? I just wrote a TGA reader for the SDL library, including 16-bit reading. The only hard part was finding valid 16-bit images for testing it; after some searching I found some kind of budget Windows program (I think it was called paint pro shop) that would generate them. Pixels are stored in little-endian order, in BGR555 format. The highest bit could be used as a 1-bit alpha channel but seems mostly unused, so perhaps it could be ignored.