On Tue, Nov 09, 1999 at 11:59:58AM +1000, David Bonnell wrote: > On Tue, 9 Nov 1999, Ewald R. de Wit wrote: > > > Anyway, today I went over the Gimp sources and noticed how complicated > > the tile architecture makes things and I couldn't help wondering why > > the heck it was put in. All it seems to do is to give you an order of > > magnitude slower speed when dealing with large images. And large > > images were supposed to be the very reason for a tiling architecture. > > > I'm afraid I have to agree with you on the performance WRT large images. > I tried editing a couple of large images yesterday (10MB/600dpi) and it > was painfully slow (Dual 300MHz PII, 128MB RAM). I've got a 20MB/1200dpi > one I want to edit and I'm not looking forward to it! Getting more than 128MB ram does help. Actually, the more the better. I cant think of too much. I have 380MB at work and manipulating large scans is _considerably_ faster than with similar cpu but less ram (which is kinda obvious anyway) Also, like someone pointed out, put as much tile-cache as you have free ram for gimp. Sucks to have earthquakes in Taiwan just now kicking ram-prices up.. :( Tuomas -- .---( t i g e r t @ g i m p . o r g )---. | some stuff at http://tigert.gimp.org/ | `---------------------------------------'