On Tue, Nov 09, 1999 at 01:27:29AM +0100, "Ewald R. de Wit" <ewald@xxxxxxxxx> wrote: > 2. The fragmentation of tiles within the swap file. The sound of Gimp > trashing the harddisk suggests that this is a very big issue. For which spatial indexing would be solution. > Anyway, today I went over the Gimp sources and noticed how complicated > the tile architecture makes things and I couldn't help wondering why > the heck it was put in. All it seems to do is to give you an order of > magnitude slower speed when dealing with large images. And large > images were supposed to be the very reason for a tiling architecture. I really don't agree with you on the speed issue. data is most often processed by tile, in which case the program will find an almost ideal situation, memory and cache-wise. -- -----==- | ----==-- _ | ---==---(_)__ __ ____ __ Marc Lehmann +-- --==---/ / _ \/ // /\ \/ / pcg@xxxxxxxxxxxxx |e| -=====/_/_//_/\_,_/ /_/\_\ XX11-RIPE --+ The choice of a GNU generation | |