On Fri, Oct 17, 2014 at 12:01 PM, Elle Stone <ellestone@xxxxxxxxxxxxxxxxxxxx> wrote: > On 10/16/2014 03:37 PM, Øyvind Kolås wrote: >> >> On Thu, Oct 16, 2014 at 6:52 PM, Elle Stone >> <ellestone@xxxxxxxxxxxxxxxxxxxx> wrote: >>> >>> Is there in fact general agreement among the devs that the criteria for >>> deciding when to use sRGB primaries instead of UserRGB primaries is >>> approximately as follows? >> >> >> the first thing we should do is to >> annotate all the operations which are broken when done with sRGB >> primaries > > > In other words, you will make a list of all operations that "don't work" in > unbounded sRGB, and then you will convert from unbounded sRGB to UserRGB for > those operations, and then back to unbounded sRGB. Good luck with that. > >> Using a fixed linear RGB format instead of userRGB is what for some >> operations will provide the consistent results for the same property >> values / slider positions. > > > As a maxim for guiding GIMP development, "consistent results for the same > property values / slider positions" reflects a profound failure to > understand the nature of RGB image editing and can only lead to bad code. No I am explaining how we will start out making these changes for engineering reasons. How to follow a process that doesn't destabilize and destroy what we already have. While your back-seat driving, asking about detailed choices of side-roads 4 weeks from now on our road-trip is not very productive when we're not even sure we'll be in the country of those roads you want us to take – or if we will have swapped the hummer for a jeep. _______________________________________________ gegl-developer-list mailing list List address: gegl-developer-list@xxxxxxxxx List membership: https://mail.gnome.org/mailman/listinfo/gegl-developer-list