On Sat, Feb 2, 2013 at 7:08 PM, Torsten Mohr <tmohr@xxxxxxxxxx> wrote: > Hello, > > I'm trying to draw a path based on an XML example, i try to draw a line in a > 320x320 gray image: > > <?xml version='1.0' encoding='UTF-8'?> > <gegl> > <node operation='gegl:path'> > <params> > <param name='fill'>rgb(1.0, 0.0, 0.0)</param> > <param name='stroke'>rgb(1.0, 1.0, 1.0)</param> > <param name='stroke-width'>15.0</param> > <param name='stroke-opacity'>0.5</param> > <param name='stroke-hardness'>1.0</param> > <param name='d'>M100 0 L 100 320</param> > </params> > </node> > <node operation='gegl:crop'> > <params> > <param name='width'>320.000000</param> > <param name='height'>320.000000</param> > </params> > </node> > <node operation='gegl:color'> > <params> > <param name='value'>rgb(0.5, 0.5, 0.5)</param> > </params> > </node> > </gegl> > > gegl file.xml -o test.png > > I can't reproduce what i get as a result, i can see a gray background, but i > can't see no line. Also, there are two stripes with just Alpha shown at the > top and the bottom of the image. > > I did not find any example XML that uses gegl:path, also i did not find > information about the format of the path, i assumed SVG format. > > Can anybody explain the output i see from my XML? > > Is there an example that uses gegl:path? > > I did not find any explicitly described way to create an image in memory, are > the last two nodes the preferred way to create a gray image of 320x320? > > > Thanks for any hints > Torsten In bin/gegl.c there's a #define called DEFAULT_COMPOSITION that uses gegl:fill-path. That's an example of how vectors are described. _______________________________________________ gegl-developer-list mailing list gegl-developer-list@xxxxxxxxx https://mail.gnome.org/mailman/listinfo/gegl-developer-list