Hi, glad to see that GPGPU/openCL support has landed in GEGL master. What are the plans for future work in this area? Obviously we want more and more operations to be implemented and optimized for openCL, but have you given any thought to the following things: * Having an openGL output operation, which will render the output already present as an openCL image object to a openGL texture. The application can then use this (either directly or through one of the UI integration libraries) to display the composition. * Color management of viewport using CL/GL. Let the above operation (or a separate operation) accept a LUT specifying the device profile to use for the render and do the necessary conversions. * GPU powered export/import (JPEG/PNG). These algorithms are also computationally expensive and could benefit from being GPU accelerated. -- Jon Nordby - www.jonnor.com _______________________________________________ gegl-developer-list mailing list gegl-developer-list@xxxxxxxxx http://mail.gnome.org/mailman/listinfo/gegl-developer-list