On 08/06/2009 09:00 PM, Nicolas Robidoux wrote: > Is the use of such tricks discouraged for GEGL (because gfloats could > be doubles at some point?) > > We can take the absolute value by setting the sign bit to zero: > // Example 13.24 > float f; > *(int*)&f&= 0x7FFFFFFF; // set sign bit to zero Why not use standard library functions? / Martin -- My GIMP Blog: http://www.chromecode.com/ _______________________________________________ Gegl-developer mailing list Gegl-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gegl-developer