Adam Turcotte wrote: >> There is no need to be unsure here, since these kind of changes should >> come along with test cases (unless there already is a tests for this >> code, which I suspect is the case). The test for GEGL lives in ./tests >> and you run them with 'make check'. >> > > There does not appear to be a test that properly examines the > behaviour of gegl_buffer_void (). I commented out the entire contents > of this method and all 36 buffer tests still passed. > In this case, there should be test cases written that properly tests this function. The function is just part of the gegl_buffer_dispose(), which is part of the GObject destruction protocol. See http://library.gnome.org/devel/gobject/unstable/howto-gobject-destruction.html . The purpose of gegl_buffer_void() is simply to make sure the tile resources are freed. Best regards, Martin _______________________________________________ Gegl-developer mailing list Gegl-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gegl-developer