here's a small patch on gegl-processor.c
I've kept it very small in order to get some feedback on what I'm doing.
The patch contains:
- comments
- refactoring of the render_rectangle function: extraction of code into a separate function "get_band_size". No functional changes.
- debug statements (well a few)
I would especially like to get some feedback on the extraction (refactoring) of methods. There are some functions with about 300 lines, wich I wouldn't mind breaking up into smaller functions to make it easier to understand them.
Thanks,
Henrik
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