A little bit more blurb: Nicolas Robidoux Laurentian University ---------------------------------------------------------------------- Basically, the method receives the double precision coordinates of the sampling location within the input image and a pointer to a memory location which receives the computed values at the requested location. A key aspect of the implementation is that the method requests a pointer to an input pixel within a buffer guaranteed large enough to contain the stencil. A fairly complex machinery allows the buffer to be used for several output pixel computations and fills in missing values with the abyss policy if needed. _______________________________________________ Gegl-developer mailing list Gegl-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gegl-developer