GEGL jpeg problem under win32

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I have successfully got GEGL to build under MSYS/MINGW on win xp, however
the jpeg library is throwing a "Premature end of JPEG file" error when
attempting to load a JPEG file. As far as I can tell the error occurs on the
first "jpeg_read_scanlines" call.  The result seems to be that only one tile
is loaded from the JPEG file.  The environment is the same as I use to
successfully build GIMP including the JPEG plug-in so any ideas would be
very helpful.

 

Thanks

John Marshall


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