Re: Little GUI thought

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On 1/10/07, Piotr Stopniak <piotr@xxxxxxxxxxxxxxxxxxx> wrote:
> I was just doing some work in Photoshop which involved multiple layer
> sets that had to have the same opacity and it was a pain to change them
> all each time so I had this idea that you could define global variables
> or, in the DAG paradigm, simple scalar nodes you could hook up to drive
> values in many layers/nodes from one location.
> Could be an interesting thing for the GUI: a variable list/editor.

GEGL itself has no GUI since it is a library/framework that applications can use
to drive the rendering of both graph based GUIs as well as other
approaches. The GUI that comes with the GEGL distribution is a code
sample/sandbox for developers to test plug-ins, as well as a way to
test the current performance of the GEGL engine it is not, at least at
the moment; aiming to become a useful tool for end users. For that you
would have to wait for GIMP to integrate with GEGL or perhaps other
applications built on top of GEGL to emerge.

In DAG based GUIs the ability to use scalar values in the graph is
common. The GEGL architecture has supported this in the past but it is
possible that recent changes has made that ability disappear
temporarily.

/Øyvind K.
-- 
«The future is already here. It's just not very evenly distributed»
                                                 -- William Gibson
http://pippin.gimp.org/                            http://ffii.org/
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