Re: std::chrono is much slower than native requests...?

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On Sun, 2019-07-07 at 22:00 +0100, Jonathan Wakely wrote:
> On Sun, 7 Jul 2019 at 21:18, Paul Smith <psmith@xxxxxxx> wrote:
> > 
> > On Sun, 2019-07-07 at 20:31 +0100, Jonathan Wakely wrote:
> > > > It might be useful to at least discuss this in the
> > > > docs, although I suppose systems using glibc <2.17 are getting
> > > > more
> > > > rare every day.
> > > 
> > > There are performance penalties to using it too, so it's not just
> > > a
> > > case of saying "hey, you should use this!"
> > > 
> > > If you link to librt on GNU/Linux then you get a dependency on
> > > libpthread which causes libstdc++ to always assume your program
> > > is
> > > multithreaded, and use atomic ops for reference counting even in
> > > single-threaded programs.
> > 
> > Yes, that information is presented in the docs, which is good.  But
> > I
> > think the other side of this (that selecting "rt" on older glibc
> > implementations will give a 22-24% performance increase when
> > calling
> > steady_clock() / system_clock()) should also be mentioned.
> > 
> > Unless you're building for a very specific target/need, you likely
> > will
> > want your compiler to be able to be able to create multi-threaded
> > programs.
> 
> I'm not sure what you mean here. The compiler is able to create
> multi-threaded programs either way. The issue is whether
> single-threaded programs pay a cost that's only needed by
> multi-threaded programs or not. With the "rt" option you get a
> compiler that is not able to use a libstdc++ optimisation normally
> enabled for single-threaded programs.

Even with single-threaded programs there could be async signal
handlers.... and on MCU/baremetal targets we've got interrupt handlers,
which are conceptually the same.  I'd expect shared_ptr to just work
there, too.  But if all it takes is linking in pthread, that's no
problem.

Cheers,
Oleg




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