Re: Weird Error with Hashtable Code for Assignment(Maybe Compiler Bug)

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On 2016-11-12 01:37 AM, Andrew Pinski wrote:
> On Fri, Nov 11, 2016 at 10:30 PM, nick <xerofoify@xxxxxxxxx> wrote:
>> Greetings Gcc Folks,
>> Either this is me doing something very simple in a school assignment for creating a basic hashtable
>> or a compiler bug. I am currently seeing this error during my tables run on copy constructor call during
>> the tester and have set to find out why it doesn't work. After some googling it seems either I am doing
>> string pointer to string swaps.
> 
> This should have gone to gcc-help@ rather than here.  This mailing
> list is more for the automated emails from bugzilla.
> 
> Anyways I think the problem is you assume:
> new Record*[N];
> 
> Will NULL out the array.  It does not.
> 
> Thanks,
> Andrew
> 
> 
Ok I will move it there but makes no sense at least from my understanding of C++. Shouldn't new overwrite that memory
with a null block or is new so stupid that it doesn't do this so I actually new to do this instead:
new Record*[N]():
Thanks,
Nick
>> or it's a compiler bug. This is the error I am getting after running in gdb with backtrace:
>> Program received signal SIGSEGV, Segmentation fault.
>> 0x00007ffff7b769bb in std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) ()
>>    from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
>> (gdb) backtrace
>> #0  0x00007ffff7b769bb in std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) ()
>>    from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
>> #1  0x00000000004067f6 in HashTable<int>::Record::getKey() const ()
>> #2  0x00000000004060ee in HashTable<int>::HashTable(HashTable<int> const&) ()
>> #3  0x0000000000403cab in main ()
>> This is the complete code for the project:
>> #include <string>
>> #include <utility>
>> #include<iostream>
>> using namespace std;
>> /*The functions I updated for Simple Table are
>> 1.search
>> 2.grow
>> 3.update
>> 4.Both Copy Constructor and Copy Assignment
>> 5.Destructor
>> */
>> template <class TYPE>
>> class Table {
>> public:
>>         Table() {}
>>         virtual bool update(const string& key, const TYPE& value) = 0;
>>         virtual bool remove(const string& key) = 0;
>>         virtual bool find(const string& key, TYPE& value) = 0;
>>         virtual ~Table() {}
>> };
>>
>> template <class TYPE>
>> class SimpleTable :public Table<TYPE> {
>>
>>         struct Record {
>>                 TYPE data_;
>>                 string key_;
>>                 Record(const string& key, const TYPE& data) {
>>                         key_ = key;
>>                         data_ = data;
>>                 }
>>
>>         };
>>
>>         Record** records_;   //the table
>>         int max_;           //capacity of the array
>>         int size_;          //current number of records held
>>         int search(const string& key);
>>         void sort();
>>         void grow();
>> public:
>>         SimpleTable(int maxExpected);
>>         SimpleTable(const SimpleTable& other);
>>         SimpleTable(SimpleTable&& other);
>>         virtual int numRecords();
>>         virtual bool isEmpty();
>>         virtual bool update(const string& key, const TYPE& value);
>>         virtual bool remove(const string& key);
>>         virtual bool find(const string& key, TYPE& value);
>>         virtual const SimpleTable& operator=(const SimpleTable& other);
>>         virtual const SimpleTable& operator=(SimpleTable&& other);
>>         virtual ~SimpleTable();
>> };
>>
>>
>> //returns index of where key is found.
>> template <class TYPE>
>> int SimpleTable<TYPE>::search(const string& key) {
>>         int rc = -1;
>>         for (int i = 0; i<size_; i++) {
>>                 if (records_[i]->key_ == key) {
>>                         rc = i;
>>                         break;
>>                 }
>>         }
>>         return rc;
>> }
>> //checks if array is empty
>> template <class TYPE>
>> bool SimpleTable<TYPE>::isEmpty(){
>>         return size_==0;
>> }
>> template <class TYPE>
>> //return size of array
>> int SimpleTable<TYPE>::numRecords(){
>>         return size_;
>> }
>> //sort the according to key in table
>> template <class TYPE>
>> void SimpleTable<TYPE>::sort() {
>>         int minIdx = 0;
>>         for (int i = 0; i<size_; i++) {
>>                 minIdx = i;
>>                 for (int j = i + 1; j<size_; j++) {
>>                         if (records_[j]->key_ < records_[minIdx]->key_) {
>>                                 minIdx = j;
>>                         }
>>                 }
>>                 Record* tmp = records_[i];
>>                 records_[i] = records_[minIdx];
>>                 records_[minIdx] = tmp;
>>         }
>> }
>>
>> //grow the array by one element
>> template <class TYPE>
>> void SimpleTable<TYPE>::grow() {
>>         Record** newArray = new Record*[max_ + 1];
>>         max_ = max_ + 1;
>>         for (int i = 0; i<size_; i++) {
>>                 newArray[i] = records_[i];
>>         }
>>         records_ = std::move(newArray);
>> }
>>
>> /* none of the code in the function definitions below are correct.  You can replace what you need
>> */
>> template <class TYPE>
>> SimpleTable<TYPE>::SimpleTable(int maxExpected) : Table<TYPE>() {
>>         records_ = new Record*[maxExpected];
>>         max_ = maxExpected;
>>         size_ = 0;
>> }
>>
>> template <class TYPE>
>> SimpleTable<TYPE>::SimpleTable(const SimpleTable<TYPE>& other) {
>>         records_ = new Record*[other.max_];
>>         max_ = other.max_;
>>         size_ = 0;
>>         for (int i = 0; i<other.size_; i++) {
>>                 update(other.records_[i]->key_, other.records_[i]->data_);
>>         }
>> }
>> template <class TYPE>
>> SimpleTable<TYPE>::SimpleTable(SimpleTable<TYPE>&& other) {
>>         size_ = swap(other.size_);
>>         max_ = swap(other.max_);
>>         records_ = swap(other.records_);
>> }
>>
>> template <class TYPE>
>> bool SimpleTable<TYPE>::update(const string& key, const TYPE& value) {
>>         int idx = search(key);
>>         if (idx == -1) {
>>                 if (size_ == max_) {
>>                         grow();
>>                 }
>>                 records_[size_++] = new Record(key, value);
>>                 for(int i=0;i<size_;i++) {
>>                         if(records_[i]->key_ > records_[size_-1]->key_) {
>>                                 Record* tmp = records_[i];
>>                                 records_[i] = records_[size_-1];
>>                                 records_[i] = tmp;
>>                         }
>>                 }
>>         }
>>         else {
>>                 records_[idx]->data_ = value;
>>         }
>>                 return true;
>> }
>> template <class TYPE>
>> bool SimpleTable<TYPE>::remove(const string& key) {
>>         int idx;
>>         idx=search(key);
>>         if(idx!=-1){
>>                 delete records_[idx];
>>                 for(int i=idx;i<size_-1;i++){
>>                         records_[i]=records_[i+1];
>>                 }
>>                 size_--;
>>                 return true;
>>         } else {
>>                 return false;
>>         }
>> }
>> template <class TYPE>
>> bool SimpleTable<TYPE>::find(const string& key, TYPE& value) {
>>         int idx = search(key);
>>         if (idx == -1) {
>>                 return false;
>>         } else {
>>                 value = records_[idx]->data_;
>>                 return true;
>>         }
>> }
>>
>> template <class TYPE>
>> const SimpleTable<TYPE>& SimpleTable<TYPE>::operator=(const SimpleTable<TYPE>& other) {
>>         if (this != &other) {
>>                 if(records_){
>>                         delete[] records_;
>>                 }
>>                 records_ = new Record*[other.max_];
>>                 max_ = other.max_;
>>                 size_ = 0;
>>                 for (int i = 0; i<other.size_; i++) {
>>                         update(other.records_[i]->key_, other.records_[i]->data_);
>>                 }
>>
>>         }
>>         return *this;
>> }
>> template <class TYPE>
>> const SimpleTable<TYPE>& SimpleTable<TYPE>::operator=(SimpleTable<TYPE>&& other) {
>>         swap(records_, other.records_);
>>         swap(size_, other.size_);
>>         swap(max_, other.max_);
>>         return *this;
>> }
>> template <class TYPE>
>> SimpleTable<TYPE>::~SimpleTable() {
>>         if (records_) {
>>                 int sz=size_;
>>                         for(int i=0;i<sz;i++){
>>                                 remove(records_[0]->key_);
>>                         }
>>         }
>> }
>>
>> template <class TYPE>
>> class HashTable :public Table<TYPE> {
>>         // This is the internal structure for array elements for hastable
>>         struct Record {
>>                         TYPE data_; // data per array element
>>                         string key_;//key to lookup for data element
>>                         Record* next_; // next record to create linkly linked list for bucketing
>>                         // Constructor to set values of Record
>>                         Record(const string key, const TYPE data) {
>>                                 key_ = key;
>>                                 data_ = data;
>>                                 next_=nullptr;
>>                         }
>>                         //empty Constructor that sets values to empty safe state
>>                         Record(){
>>                                 key_="";
>>                                 data_=0;
>>                                 next_=nullptr;
>>                         }
>>                         //Returns key of Record
>>                         string getKey() const {
>>                                 return key_;
>>                         }
>>                         //Sets key of Record
>>                         string setKey(string key) {
>>                                 key_=key;
>>                         }
>>                         //Returns data member of Record
>>                         TYPE getData() const {
>>                                 return data_;
>>                         }
>>                         //Sets data member of Record
>>                         void setData(TYPE data) {
>>                                 data_=data;
>>                         }
>>                         //Gets next element in linked list for bucketing
>>                         Record *getNext() const {
>>                                 return next_;
>>                         }
>>                         //Sets next element in linked list for bucketing
>>                         void setNext(Record *next) {
>>                                 next_ = next;
>>                         }
>>
>>                 };
>>
>>         Record** table_;   //the table
>>         int size_;//size_
>>         int cap;//max number of records allowed in table
>>         std::hash<std::string> hash;//hash function used
>>
>> public:
>>         HashTable(int maxExpected);
>>         HashTable(const HashTable& other);
>>         HashTable(HashTable&& other);
>>         int numRecords();
>>         bool isEmpty();
>>         virtual bool update(const string& key, const TYPE& value);
>>         virtual bool remove(const string& key);
>>         virtual bool find(const string& key, TYPE& value);
>>         virtual const HashTable& operator=(const HashTable& other);
>>         virtual const HashTable& operator=(HashTable&& other);
>>         virtual ~HashTable();
>> };
>> /* none of the code in the function definitions below are correct.  You can replace what you need
>> */
>> //returns size of table
>> template <class TYPE>
>> int HashTable<TYPE>::numRecords() {
>>         return size_;
>> }
>> //returns if hashtable has no records been inserted
>> template <class TYPE>
>> bool HashTable<TYPE>::isEmpty(){
>>         return size_==0;
>> }
>> //Constructor that allocates memory equal to passed amount in maxExpected and sets hashtable to empty state
>> template <class TYPE>
>> HashTable<TYPE>::HashTable(int maxExpected) : Table<TYPE>() {
>>                 int size_=0;
>>                 table_=new Record*[maxExpected]();
>>                 cap=maxExpected;
>> }
>> //Copy Constructor that creates a copy of passed hashtable as argument to create a new copy of including memory allocations
>> template <class TYPE>
>> HashTable<TYPE>::HashTable(const HashTable<TYPE>& other) {
>>         table_ = new  Record*[other.cap];
>>         size_=other.size_;
>>         hash = other.hash;
>>         cap=other.cap;
>>         for(int i=0;i<cap;i++){
>>                 if(other.table_==nullptr){
>>                         continue;
>>                 }
>>                 string key=other.table_[i]->getKey();
>>                 table_[i]->key_=key;
>>                 TYPE data=other.table_[i]->getData();
>>                 table_[i]->setData(data);
>>         }
>> }
>> //Move constructor that moves the hashtable passed into the current table being constructed
>> template <class TYPE>
>> HashTable<TYPE>::HashTable(HashTable<TYPE>&& other) {
>>         swap(size_,other.size_);
>>         swap(cap,other.cap);
>>         swap(table_,other.records_);
>>         swap(hash,other.hash);
>> }
>> //Updates record with the string passed to the new data for the record's data element and returns true if found/updated otherwise false
>> template <class TYPE>
>> bool HashTable<TYPE>::update(const string& key, const TYPE& value) {
>>         int hashvalue=hash(key)%cap;
>>         Record* prev=nullptr;
>>         Record* entry=table_[hashvalue];
>>
>>         while (entry != nullptr && entry->getKey() != key) {
>>             prev=entry;
>>             entry=entry->getNext();
>>         }
>>
>>         if (entry == nullptr) {
>>             entry = new Record(key, value);
>>             if (prev == nullptr) {
>>                 // insert as first bucket
>>                 table_[hashvalue] = entry;
>>             } else {
>>                 prev->setNext(entry);
>>             }
>>         } else {
>>             // just update the value
>>             entry->setData(value);
>>         }
>>         size_++;
>>         return true;
>> }
>> //Removes the record with the string passed for the key value and returns true if removed otherwise false if not found
>> template <class TYPE>
>> bool HashTable<TYPE>::remove(const string& key) {
>>         int  hashValue = hash(key)%cap;
>>         Record *prev = nullptr;
>>         Record *entry = table_[hashValue];
>>
>>         while (entry != nullptr && entry->getKey() != key) {
>>             prev = entry;
>>             entry = entry->getNext();
>>         }
>>
>>         if (entry == nullptr) {
>>             // key not found
>>             return false;
>>         }
>>         else {
>>             if (prev == nullptr) {
>>                 // remove first bucket of the list
>>                 table_[hashValue] = entry->getNext();
>>             } else {
>>                 prev->setNext(entry->getNext());
>>             }
>>             delete entry;
>>         }
>>         size_--;
>>         return true;
>> }
>> //Finds value in table and updates with the value passed if found returns true otherwise false
>> template <class TYPE>
>> bool HashTable<TYPE>::find(const string& key, TYPE& value) {
>>         int  hashValue = hash(key)%cap;
>>         Record* entry =table_[hashValue];
>>         while (entry != nullptr) {
>>             if (entry->getKey() == key) {
>>                 value=entry->getData();
>>                 return true;
>>             }
>>             entry = entry->getNext();
>>         }
>>         return false;
>> }
>> //Copy Assignment Operator creates copy of hashtable passed into current hashtable
>> template <class TYPE>
>> const HashTable<TYPE>&HashTable<TYPE>::operator=(const HashTable<TYPE>& other) {
>>         if (table_) {
>>                 delete[] table_;
>>         }
>>         table_ = new  Record*[other.cap];
>>         size_=other.size_;
>>         hash = other.hash;
>>         cap=other.cap;
>>         for(int i=0;i<cap;i++){
>>                 if(other.table_==nullptr){
>>                         continue;
>>                 }
>>                 string key=other.table_[i]->getKey();
>>                 table_[i]->key_=key;
>>                 TYPE data=other.table_[i]->getData();
>>                 table_[i]->setData(data);
>>         }
>>         return *this;
>> ;
>>
>> }
>> //Moves Assignment Operator which moves passed hashtable into current hashtable
>> template <class TYPE>
>> const HashTable<TYPE>& HashTable<TYPE>::operator=(HashTable<TYPE>&& other) {
>>                 swap(size_,other.size_);
>>                 swap(table_,other.table_);
>>                 swap(hash,other.hash);
>>                 swap(cap,other.cap);
>>                 return *this;
>>
>> }
>> //Destructor this destroys the hashtable when it goes out of scope or is called directly
>> template <class TYPE>
>> HashTable<TYPE>::~HashTable() {
>>         // destroy all buckets one by one
>>         for (int i = 0; i < cap; ++i) {
>>             Record *entry = table_[i];
>>             while (entry != nullptr) {
>>                 Record *prev = entry;
>>                 entry = entry->getNext();
>>                 delete prev;
>>             }
>>             table_[i] = nullptr;
>>         }
>>         // destroy the hash table
>>         delete [] table_;
>> }
>> G++ Version/Toolchain used as with gcc -v:
>> Using built-in specs.
>> COLLECT_GCC=/usr/bin/g++
>> COLLECT_LTO_WRAPPER=/usr/lib/gcc/x86_64-linux-gnu/5/lto-wrapper
>> Target: x86_64-linux-gnu
>> Configured with: ../src/configure -v --with-pkgversion='Ubuntu 5.4.0-6ubuntu1~16.04.4' --with-bugurl=file:///usr/share/doc/gcc-5/README.Bugs --enable-languages=c,ada,c++,java,go,d,fortran,objc,obj-c++ --prefix=/usr --program-suffix=-5 --enable-shared --enable-linker-build-id --libexecdir=/usr/lib --without-included-gettext --enable-threads=posix --libdir=/usr/lib --enable-nls --with-sysroot=/ --enable-clocale=gnu --enable-libstdcxx-debug --enable-libstdcxx-time=yes --with-default-libstdcxx-abi=new --enable-gnu-unique-object --disable-vtable-verify --enable-libmpx --enable-plugin --with-system-zlib --disable-browser-plugin --enable-java-awt=gtk --enable-gtk-cairo --with-java-home=/usr/lib/jvm/java-1.5.0-gcj-5-amd64/jre --enable-java-home --with-jvm-root-dir=/usr/lib/jvm/java-1.5.0-gcj-5-amd64 --with-jvm-jar-dir=/usr/lib/jvm-exports/java-1.5.0-gcj-5-amd64 --with-arch-directory=amd64 --with-ecj-jar=/usr/share/java/eclipse-ecj.jar --enable-objc-gc --enable-multiarch --disable-werror --with-arch-32=i686 --with-abi=m64 --with-multilib-list=m32,m64,mx32 --enable-multilib --with-tune=generic --enable-checking=release --build=x86_64-linux-gnu --host=x86_64-linux-gnu --target=x86_64-linux-gnu
>> Thread model: posix
>> gcc version 5.4.0 20160609 (Ubuntu 5.4.0-6ubuntu1~16.04.4)
>> Huge Thanks for any help,
>> Nick




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