On Wed, Oct 15, 2014 at 6:44 AM, Jonathan Wakely <jwakely.gcc@xxxxxxxxx> wrote: > On 15 October 2014 10:14, Jonathan Wakely wrote: >> On 14 October 2014 18:29, Johan Alfredsson wrote: >>> Hi, >>> >>> I've noticed that g++ 4.9.1 behaves differently than 4.8.1 with >>> regards to (implicit) threading support. The 4.8.1 and 4.9.1 compilers >>> used were configured with identical options (*) to the configure >>> script (except --prefix) using --enable-threads=posix. >>> >>> For the following test-case >>> >>> #include <string> >>> #include <iostream> >>> >>> int main() { >>> std::string test("test"); >>> std::cout << test << std::endl; >>> } >>> >>> invoking g++ -O3 test.cc -o test, the 'test' binary is compiled with >>> multi-threading support using 4.9.1 but not using 4.8.1, e.g. for the >>> libstdc++ pool allocator a mutex is locked when allocating memory for >>> the string in the test program above while no such locking is present >>> in the 'test' binary compiled with 4.8.1. (There is also a difference >>> in that there is a weak symbol __pthread_key_create in the binary >>> compiled with 4.9.1 but no such thing for the 4.8.1 case.) >> >> Using a mutex in a single-threaded program would be a bug. Indeed. I don't use mutexes but things like the pool allocator does even if I don't want/need that (see below). >>> As my application is single-threaded, I don't want to pay the >>> performance penalty of mutexes etc. Hence, my question is if it is >>> possible to explicitly request gcc to compile my application in >>> single-threaded mode. >> >> It should happen automatically, there's no way to request it because >> there should be no need. >> >> I'll try to reproduce what you're seeing. > > I can't reproduce the problem with GCC 4.9.1 or trunk. I'm using a > Fedora 20 x86_64 system, so it's possible there's something different > on your distro. Sorry, my mistake. It turned out that librt was implicitly linked in in the 4.9.1 case. However, the only things I use from librt are high precision timers, so a switch to ensure no performance hit in my own code would be great. Regards, /Johan